How does Luc Besson use cinematographic techniques to control the audience’s perception of key characters?

Luc Besson uses cinematographic techniques to control the audience perception of key characters in many ways. Besson uses camera shots, angles and movement, special effects and sound. Plava Laguna is a perfect example as there are many techniques used to make the audience perceive her in a good and delicate way.  Other characters such as Corbin, Leeloo and the Mangalors will also be discussed in the following. 

Plava laguna is looked at to have an unbelievable voice superior to any other human, with a mysterious vibe and perceived to be good. Her emotion and feeling have been shown using camera shots, angles and movement and sound. As Plava Laguna is filmed when performing up on the stage, at the start most are mid shots at level angle but as she builds, Besson adds more angles and shots including tracking, zoom, tilt, low angles, level angles and more. The first consideration Besson looked into was where to place the camera which should involve knowing what emotion you want the audience to experience at that particular time. Besson used mostly level angle for Plava laguna at the start to make the audience see her as if they saw her in real life. The level angle shot is said to be more honest, friendly and  straight forward. The level angle gives the audience a clear view of her facials and emotion so this angle is used a lot.  As we know using only level angle would get boring but as there starts to be more action going on, the shots and camera angles switch up. The zoom is used on Plava Laguna after the assistant got shot. As the camera zooms she looks like she get more energy and more emotional in her voice. Plava Laguna facials also tell a part of how she is feeling as the camera zooms right up onto her face. 

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